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  1. littletia

    This server is way too grindy ;- ;

    Wouldn't entirely need to do this, like we can just look at weekly's and daily. The doge that you're getting rewarded is bad; weekly meaning all them that give 5 doge. Daily as well the same, 5 doge. The only reason anyone would do myth daily is myth 6, for the daily gift box. No one thinks to...
  2. littletia

    This server is way too grindy ;- ;

    Well my suggestion was to give doge after each stage boss kill, like how DD gives you ore after lane phase. You can increase drop chances on boxes if we want to continue to rely on rng as well. (at least for dd5, 0.5% is pretty bad just to get repeated gear that you have already) Crack voucher...
  3. littletia

    This server is way too grindy ;- ;

    Food for thought, is there any chance just to code giving (x) doge after each stage the fact you have to farm content that you've already cleared for doge is actually a drag, I don't know if anyone feels this way or not, would love to know. But let's take into an account soloing doge on...
  4. littletia

    The state of dogecoin (and the game at large)

    Wait Kazzel is like 300 IQ. I agree with this - "I don't know if gatekeeping progression is a good idea given the current state of our player base." "There is not enough people playing to justify slowing down the pace (and the slow pace was arguably one of the big reasons for a lot of people...
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