New Skills and Aura for Lv.95

LOEWE

New member
Could you add some new skills and aura for level 95?
We have been using (almost) the same skills over ten years, and I think our GMs are talented enough to create new skills.


This may help diversify the groups of players, such as gold-farming, gear-farming, achievement hunting, and "exp-farming."
Also, players will be much more encouraged and motivated to play for leveling up.
 

high

New member
it would be a good idea to add a level 95 skill that gives each character an advantage, take their weakness and add something good like a 95 skill related to what is missing for each character. example: character without area an area skill, character without boss damage a skill with boss damage etc...
 

Katara

Translator
I think once a few other things are implemented/our pop increases we'll probably see new skills at some point.
 
M

Mitch

Guest
The quest system I am working on currently for new myth gear will actually be the baseline for new skills! I plan to create skills at levels 65, 70, 80, 90, and 95 - and making the 80/90/95 skills be unlockable through a questline. If you wish to assist in making new skills - make a new post and start listing ideas!
 
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