M
Mitch
Guest
This is a fairly minor patch with mostly some bug fixes and minor changes! Firstly we would like to fully announce and remind everything that we offer a safe and secure method of purchasing gold, accounts, and anything else you may want to buy on our server. If you would like to find out more on this, please click this link: https://forum.lunia.com.br/threads/82/ !
As always, do not forget we are running a semi-permanent recruiting event that offers various rewards! You can personally earn about 45 USD worth of items and R-Coins by recruiting a single player and helping them level/rebirth, with this not having a cap if you bring 10 players in you will be very wealthy! For more information check out this thread: https://forum.lunia.com.br/threads/77/ !
Now on to the gritty things. We had some complaints about spawn rates in M1 and M2, so we upped the spawn rates even more. I feel it would ruin a small aspect of the game if bosses spawn 100% of the time regardless of player count, so they are not at 100%, but I feel this should be high enough to satisfy everyone's needs.
As far as Krieg's transformation, I have heard your complaints and lowered his cooldowns by 30 seconds on both transformations.\
The rest of the patch is mostly just small changes!
- Restored Skull Rock to its previous state!
- Fixed Krieg's Level 60 Transformation's ability with a +2 Dye
- Added immune effect to Sieg's level 60 Iron Hammer ability at all skill levels
- Fixed Lunia and Foriel spawning in m1/m2 with 5 people
- Lowered Krieg's transformation cooldowns by 30s
- Fixed Kali's level 1 Rhapsody of Blood
- You will now get a box at the end of laning phase that drops your ores in DD1 through 5.
- Raised spawns in M1/M2 further
M1:
5 people = 100%
4 people = 95%
3 people = 90%
2 people = 85%
1 people = 80%
M2:
5 people = 100%
4 people = 92%
3 people = 84%
2 people = 76%
1 people = 68%
- Changed both of Eir's JoG's to be fully immune. (Sorry I cannot add a buff at this time, it is too tricky.)
- Sped up the second projectile on True Moon Piece and made it non-cancellable (unless you dash cancel the first one)
- Bloody Contract Duration, Cooldown, and Curse times have changed to these numbers:
Rank 1:
Buff Duration: 10
Curse Duration:20
Cooldown: 60
Rank 2:
Buff Duration: 12
Curse Duration:24
Cooldown: 65
Rank 3:
Buff Duration: 14
Curse Duration:28
Cooldown: 70
Rank 4:
Buff Duration: 16
Curse Duration:32
Cooldown: 75
Rank 5:
Buff Duration: 18
Curse Duration:36
Cooldown: 80
Rank 6:
Buff Duration: 20
Curse Duration:40
Cooldown: 85
Rank 7:
Buff Duration: 22
Curse Duration:44
Cooldown: 90
Rank 8:
Buff Duration: 24
Curse Duration:48
Cooldown: 95
Rank 9:
Buff Duration: 26
Curse Duration:52
Cooldown: 100
Rank 10:
Buff Duration: 28
Curse Duration:56
Cooldown: 105
Rank 11:
Buff Duration: 30
Curse Duration:60
Cooldown: 110
As always, do not forget we are running a semi-permanent recruiting event that offers various rewards! You can personally earn about 45 USD worth of items and R-Coins by recruiting a single player and helping them level/rebirth, with this not having a cap if you bring 10 players in you will be very wealthy! For more information check out this thread: https://forum.lunia.com.br/threads/77/ !
Now on to the gritty things. We had some complaints about spawn rates in M1 and M2, so we upped the spawn rates even more. I feel it would ruin a small aspect of the game if bosses spawn 100% of the time regardless of player count, so they are not at 100%, but I feel this should be high enough to satisfy everyone's needs.
As far as Krieg's transformation, I have heard your complaints and lowered his cooldowns by 30 seconds on both transformations.\
The rest of the patch is mostly just small changes!
- Restored Skull Rock to its previous state!
- Fixed Krieg's Level 60 Transformation's ability with a +2 Dye
- Added immune effect to Sieg's level 60 Iron Hammer ability at all skill levels
- Fixed Lunia and Foriel spawning in m1/m2 with 5 people
- Lowered Krieg's transformation cooldowns by 30s
- Fixed Kali's level 1 Rhapsody of Blood
- You will now get a box at the end of laning phase that drops your ores in DD1 through 5.
- Raised spawns in M1/M2 further
M1:
5 people = 100%
4 people = 95%
3 people = 90%
2 people = 85%
1 people = 80%
M2:
5 people = 100%
4 people = 92%
3 people = 84%
2 people = 76%
1 people = 68%
- Changed both of Eir's JoG's to be fully immune. (Sorry I cannot add a buff at this time, it is too tricky.)
- Sped up the second projectile on True Moon Piece and made it non-cancellable (unless you dash cancel the first one)
- Bloody Contract Duration, Cooldown, and Curse times have changed to these numbers:
Rank 1:
Buff Duration: 10
Curse Duration:20
Cooldown: 60
Rank 2:
Buff Duration: 12
Curse Duration:24
Cooldown: 65
Rank 3:
Buff Duration: 14
Curse Duration:28
Cooldown: 70
Rank 4:
Buff Duration: 16
Curse Duration:32
Cooldown: 75
Rank 5:
Buff Duration: 18
Curse Duration:36
Cooldown: 80
Rank 6:
Buff Duration: 20
Curse Duration:40
Cooldown: 85
Rank 7:
Buff Duration: 22
Curse Duration:44
Cooldown: 90
Rank 8:
Buff Duration: 24
Curse Duration:48
Cooldown: 95
Rank 9:
Buff Duration: 26
Curse Duration:52
Cooldown: 100
Rank 10:
Buff Duration: 28
Curse Duration:56
Cooldown: 105
Rank 11:
Buff Duration: 30
Curse Duration:60
Cooldown: 110
Last edited by a moderator: