Sugggestions for yuki
(These suggestions are mainly based on yuki’s main ability of freezing. What makes yuki a unique character is that yuki can freeze mobs. I genuinely think that yuki’s freezing characteristic should be improved.)
*Ice Arrow: Increase homing precision and damage. Improve it either by freezing or immobilizing mobs. This skill is almost useless at this point even though it has a longer duration before shooting. Compared to dainn’s ice arrow skill, yuki’s homing and damage are considerably low.
*Ice Giant’s Fist: Since yuki has True Ice Giant’s Fist, this skill is also useless. As Eir’s Bead of Healing skill changed due to her True Bead of Healing skill, which is more useful, it would be great if the skill can be modified into a more useful way.
*Cold Whirl Wind: Increase the duration of the curse or add a more powerful effect. This skill can be much more useful when the duration of the curse increases. Currently, the duration is only 3 seconds, which is useless. If the duration increases, this skill can be useful in dd or anywhere else.
*Breath of Severe Cold: Add effect for higher sp. Although this skill has 11 skill points max, nothing changes. The damage does not increase significantly nor does the cooldown ever decrease even after investing 11 skill points. It would be great if the skill’s cooldown decreases or additional effect occurs when we invest more skill points to max.
*Teleport: Change it to become immune to immobilization. Increase the distance as described. The skill can be easily canceled when yuki gets attacked. The name of the skill is teleport, and the yuki from arena 21th floor actually uses teleport, and it is immune to immobilization. Although the description says the distance increases when the skill points increase, the difference is not that big. Since yuki has quite slow mobility even though she is an Ice queen, it would be great if the distance of teleport increases.
*Freezing Element: Change it so that it can be canceled or add immunity to immobilization. Improve the freeze effect. This skill is the only skill that takes the longest time without cancel effect or immunity to immobilization. Yuki stays severely vulnerable when using the skill. Also, it happens so many times that the boss mobs do not get frozen even when they are hit by a freezing arrow. Please improve this since freezing is the main characteristic for yuki.
*Rim of Severe Cold: Increase the lasting time of the ice field when the skill points increase. Similar to Breath of Severe Cold, there is no use of maximizing the skill with 9 skill points. The damage does not increase significantly, and the cool down never decreases even after investing 9 skill points.
*Bless skills: It would be very useful and effective if each of the resistance skills can make the party immune to immobilization or completely immune to characters of fire, ice, and earth.
Please consider ?
(These suggestions are mainly based on yuki’s main ability of freezing. What makes yuki a unique character is that yuki can freeze mobs. I genuinely think that yuki’s freezing characteristic should be improved.)
*Ice Arrow: Increase homing precision and damage. Improve it either by freezing or immobilizing mobs. This skill is almost useless at this point even though it has a longer duration before shooting. Compared to dainn’s ice arrow skill, yuki’s homing and damage are considerably low.
*Ice Giant’s Fist: Since yuki has True Ice Giant’s Fist, this skill is also useless. As Eir’s Bead of Healing skill changed due to her True Bead of Healing skill, which is more useful, it would be great if the skill can be modified into a more useful way.
*Cold Whirl Wind: Increase the duration of the curse or add a more powerful effect. This skill can be much more useful when the duration of the curse increases. Currently, the duration is only 3 seconds, which is useless. If the duration increases, this skill can be useful in dd or anywhere else.
*Breath of Severe Cold: Add effect for higher sp. Although this skill has 11 skill points max, nothing changes. The damage does not increase significantly nor does the cooldown ever decrease even after investing 11 skill points. It would be great if the skill’s cooldown decreases or additional effect occurs when we invest more skill points to max.
*Teleport: Change it to become immune to immobilization. Increase the distance as described. The skill can be easily canceled when yuki gets attacked. The name of the skill is teleport, and the yuki from arena 21th floor actually uses teleport, and it is immune to immobilization. Although the description says the distance increases when the skill points increase, the difference is not that big. Since yuki has quite slow mobility even though she is an Ice queen, it would be great if the distance of teleport increases.
*Freezing Element: Change it so that it can be canceled or add immunity to immobilization. Improve the freeze effect. This skill is the only skill that takes the longest time without cancel effect or immunity to immobilization. Yuki stays severely vulnerable when using the skill. Also, it happens so many times that the boss mobs do not get frozen even when they are hit by a freezing arrow. Please improve this since freezing is the main characteristic for yuki.
*Rim of Severe Cold: Increase the lasting time of the ice field when the skill points increase. Similar to Breath of Severe Cold, there is no use of maximizing the skill with 9 skill points. The damage does not increase significantly, and the cool down never decreases even after investing 9 skill points.
*Bless skills: It would be very useful and effective if each of the resistance skills can make the party immune to immobilization or completely immune to characters of fire, ice, and earth.
Please consider ?